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Pre-order store for late pledges

Created by Book of Travels from Might and Delight

The late-pledge campaign is over as Book of Travels now is in Early Access on Steam. You can still support the game at www.TMORPG.com. Thanks you! Might and Delight!

Latest Updates from Our Project:

An Update on Current Affairs at Might and Delight
over 4 years ago – Wed, Dec 22, 2021 at 07:42:49 PM

Community members, Travellers, Friends

The past months have been the most revolving, intriguing and emotional that we have ever experienced at our studio. Releasing Book of Travels in Early Access and trying to keep up with the logistical and emotional aftermath has been both fun and challenging. It's safe to say that this period has been unique for us.

It's in the wake of these events that we reach out to you with some important news. With the ambition to be both transparent and concise, we want to share the current status of our company to you all. Our goal is always for you, our community, to know who we really are - whatever that may be.

In light of the launch not going quite as well as we had hoped, we have had to make some rather big, and difficult, cutbacks to our beloved team. In order to stay alive, we have been forced to cut down our team from around 35 people to 10 people. Saying goodbye to so many skilled, trusted and loved Might and Delighters has been, without a shadow of a doubt, our most difficult test in our 11 year history.

Understandably, many of you will wonder how this is going to affect the game going forward. We have suffered a setback and as a result the production pace of coming content WILL be affected. We want to be transparent regarding that. However, we also want you to know that the team that remains is determined and hell bent on two things: surviving and bringing the best possible content to the game. We will do whatever it takes to keep Book of Travels going, and continue to bring it and the company forward together with you.

We want to end by sharing this sentiment; Might and Delight have always been a company that has thrived on the edge and in the margins. We have always sacrificed much in order to bring our visions to life, sometimes going against the smartest strategy in favour of a path closer to our hearts.

In the coming days we will be releasing the game's Original Soundtrack and today we published a donation-like DLC called ”Cup of Kindness” that you can pick up if you wish to further support the project.

We sincerely hope that these news, grim as they are, reach you well. With hope to continue the journey together.

All the best,

Founders Anders, Jakob & Dev Team

Releasing Today: Skill Pack 1 & Achievement Pack 1
over 4 years ago – Sun, Dec 12, 2021 at 10:54:09 PM

Dear Traveller,

It’s been a while since one of these community updates were posted. Since last time, the team has been busy with ironing out bugs (as usual) but also with getting our first Skill and Achievement Packs ready for you. We’re pleased to announce that they will be released today! As you are aware, we refer to our Early Access period as “Chapter Zero”, and as such we like to call these content drops “Pages”. This is the next Page.

Let’s talk skills first

There are six of them in today’s content drop, two of which were designed by backers of our Kickstarter campaign! Being able to invite our audience to directly participate in molding Book of Travels with us is one of the wonderful benefits of having done that campaign, and we’re very happy with how that collaboration has taken shape so far.

So without further ado, here are the new skills that your Traveller will be able to learn from now on:

  •  Glitterfall
    Wind: South
    Type: Knot
    This spell sets the air alight with a glamorous waterfall of sparkles. Credit goes to Ashley Corkill for coming up with this spell.
  •  Summon Spirit Familiar
    Wind: West
    Type: Knot
    This spell summons a travel companion from the spirit world to the binder’s side. Credit goes to Dennis, Savinien and Kaz Floyd for coming up with this spell.
  •  Keen Eye
    Wind: East
    Type: Passive
    Your sharp eyesight allows you to highlight collectibles around you more often.
  •  Knot of the Infamous
    Wind: West
    Type: Knot
    This spell permanently changes the knot binder’s eye colour to a random hue.
  •  Rain Ward
    Wind: East
    Type: Passive
    The natural power of rain resonates strongly with you, strengthening your resolve and raising your Ward as a result.
  •  Knotbinder’s Fervour
    Wind: North
    Type: Passive
    The mystical energies that surround you sometimes makes your knot spells take effect instantly.

Now, how you actually acquire these skills for your Traveller is going to remain a mystery. And you wouldn’t have it any other way, surely? We are going to say that these skills will be in the possession of certain inhabitants of Braided Shore, and we do encourage you to share your findings with your fellow Travellers on popular meeting grounds such as the Steam forums or our Discord server.

How fast will you be able to claim them all?

Achievements to mark your accomplishments

Like already stated, the Skill Pack isn’t the only thing to get added to Book of Travels today. We also have the first Achievement Pack. Below you will find a list of the ones that the game gets right now. We won’t tell you how to achieve them though! There will be more to come as we continue fleshing things out during the Early Access period.

Note: Unfortunately, these won’t be unlocked retroactively if you already have fulfilled the requirements. They will need to be earned from scratch.

  • Survived Character Creation!
  • Journey Started
  • Reached Safety
  • Bat Saha
  • Dandelions
  • Learn Vellan
  • The Dandelion
  • First Trade
  • Gather Your Party
  • Party of Heroes
  • A Bag of Riches
  • Robbers Delight
  • And other, hidden achievements!

Lastly, I would once again like to take this opportunity to thank you for your support. We believe in the vision of this game, and it’s incredibly gratifying to see so many of you doing the same. Needless to say, this batch of content is the tip of the iceberg of what we’re planning for Book of Travels and its future. Have fun with these new additions in the meantime, and we’ll talk again soon.

Best wishes,
Oliver & the team at Might and Delight

From Campaign to Game - BOOK OF TRAVELS IS LAUNCHED!
over 4 years ago – Tue, Oct 12, 2021 at 01:14:35 AM

Dearest been-there-from-start Backer,

We're so very glad to say that at this very moment, the next part of this amazing journey is beginning: Book of Travels is now available on Steam. Now we hold our breath and hope! 

But, dear Backer, have you played yet? And what have you found to love about this world you helped to create? Right now we need all the help we can get to take this game - our game - to the next level, so if you're feeling the Book of Travels love, please, go ahead and SHARE IT! Be proud of what you have helped create! We would honestly love to feel your love!

And by the way, take a look at this video – amazing journeys are in store for us!

That's all for now – see you on the other side!

Best Wishes,

Helen & The Nervous-but-Very-Thankful-to-Have-You-by-Ourselves Devs xxxx

Your Adventure Begins Now! + Please Help Us With BIG SHARING!
over 4 years ago – Mon, Oct 11, 2021 at 04:14:29 PM

Dear Traveller,

Can you believe that we are on the actual verge of launching Book of Travels? In just 24 hours the world of Braided Shore will be discoverable by all… But as a backer you can start playing right now, 24 hours ahead of public launch. Your game key is in your Backerkit account – so go ahead and get exploring! The time has come to set forth – a new world is about to begin!

Note: A new Steam thread, sure to be interesting for anyone who will be playing Book of Travels going forward, called ”Known Issues” has been pinned on our Steam forum. There you can read up on what specific issues are being prioritised by our team, as well as server status and tips on what to try when affected by a bug or technical issue. 

Share your adventures! We'd love you to!

We would be honoured if you would take the time to share your good opinions and any screenshots of your game across any social channels you use during these first days of launch. Also feel free to do streams and video content for your Youtube channels. Don’t hesitate to share the link www.tmorpg.com and tell your friends to pre-order. Anything and everything you do to spread the word is profoundly appreciated!  We are a small team and can use every bit of energy you send us as momentum to give us the lift we need to make Book of Travels the success we (and you!) hope it to be. So yes, after all the updates asking you to hold back, now we'd love you to go forth and share your hearts out! We know you understand how this works – Thank you!  

If you want to catch up before the big day...

If you’ve been out of touch and want to catch up on why we’re so excited about our TMO, its unique design and story experience and how we’ll be working with player input to make it grow you can catch up via some Youtube shorts or right here in our campaign updates.

Your Backerkit account & getting started on Steam

To get your key just log in to your Backerkit account (recover your survey link here). Once in you’ll find details of the rewards due to you plus some already distributed (if you haven’t already). Your game key will be in that list. If you don’t already have one, you’ll need a Steam account and to have downloaded the app. If you haven’t used Steam before, you can download it here and here's Steam’s guide on how to activate your key

Read how to activate your Account code in the Settler update.

Best Wishes,

Helen & The Dev Team xx

Twelve Forms to Go on Adventures With
over 4 years ago – Mon, Oct 11, 2021 at 01:12:06 AM

Dear Travellers,

Here you can find out about our newly completed set of Forms who'll be with you from the outset of Book of Travels' Early Access release. Between them the twelve offer a range or moods and starting points with which to create your own characters. So go ahead, choose a name, pick some personality traits, make a note of your wind affinity and set forth! 

The Goodward (wind affinity: eastern) has a pure heart and simple tastes. Harmony and safety are important factors to a Goodward and they enjoy providing such happiness to others. But this is also a character whose curiosity may lead them far from the calm and order they so enjoy. Somewhat eccentric, The Reachant (wind affinity: northern) naturally absorbs the wisdom of the world and is conscientious in their collection of truths and teachings. Usually restless, their journey is one of spirituality and personal betterment, and they enjoy mastering crafts.

The Gleaner (wind affinity: southern) is resourceful and self-reliant - their independence knows no laws and may take a rogue turn. Quick wits and self-sufficiency make The Gleaner a collector of both material and immaterial wealth, but whether they gauge the value of what is amassed is another matter entirely. Tempering strength with kindness and kindness with strength, The Enfolder’s guardianship and servitude never detract from their grace and individuality. Their might comes with the sensitivity of one much invested in their kind (wind affinity: southern). 

The Crested and The Ribboned

While The Crested (wind affinity: northern) shows no vanity, they are naturally dignified and uninhabited about their sophisticated ways. Their ease and clear mindedness finds them accomplished in many arts and well placed to succeed in all kinds of company. The Ribboned’s love of home and nature manifests a spirituality that makes profound connections with all things living. Home and community are where The Ribboned is most energised, but their grounded, centred soul means they take both in heart when travelling (wind affinity: northern).

The Larker and The Veiled

Likeability is not The Larker’s goal but merry times are in the offing when The Larker is around. Adventures come in many forms and are rarely serious - so long as leisure and idle times abound, a Larker’s day is as it should be (wind affinity: western). The Veiled (wind affinity: western) is at once inconspicuous and remarkable, holding to the edges of activity where they absorb goings-on from a place of detachment and stillness. But obscurity comes with mystique, the allure of which makes this solitary watcher an enigmatic type with a quiet penchant for power.

The Mirther and The Dimmed

The Mirther (wind affinity: western) is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment (wind affinity: eastern).

The Moss Walker and The Weatherer

The Mosswalker (wind affinity: eastern) has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherer’s (wind affinity: southern) spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure.

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If you like these Forms and want to take a bit of a deep dive into some of the inspirations for the Book of Travels character creation process, let Game Designer and Programmer Arvid talk you through it in the mini video below!

Once again, thank you for spending time with us. Please let us know what you think about the Forms right here in the comments section!

Best Wishes,

Helen & the Dev Team xx